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Car was modelled and designed based upon an image obtained from internet.
All polygons are quads (no triangles nor n-gons were used).
FBX file format only.
2K Textures for:
1- Unreal Engine
2- Unity
3- Arnold
4- Specular Glossiness render engines (ex: VRay, Corona, FStorm.
Every texture folder comes with a "json" file for better material results.